Review - Isle of Skye: Develop your territory and take over the Island
11/03/22 0 comments
Your clan will compete against others to dominate the Island. Strong trade, large naval fleet, investment in lighthouse and farms can make you prosper and gain the upper hand.Edit Article
The Game's Context
About the GameIsle of Skye: From Leader to King is a 2-5 player game, ages 8+, by designers Andreas Pelikan and Alexander Pfister, both designers of several other cool games, well worth researching.
How Isle of Skye works
1820 possibilitieswith different strategies to win. Very well, after raffling 4 tiles out of 16, it's good to know that they score 3 times each tile, that is, there are 12 opportunities to score, 3 times with each tile. In other words, if you didn't score well with a given tile, you still have 2 opportunities to improve, this with each tile of the 4, it's a lot of strategy and planning for future scores. It's a fantastic exercise in strategy. Well, they all start with the same area in size and resources, that is, well-balanced, but that's where the dispute between the clans starts. Each player receives a banner with their clan name stamped on the front, their castle tile and a discard token. Note that I didn't mention that players start with an “x” value to trade. That's right, they start to dispute with nothing. But that's where things start to take shape in the game, the first step of the turn is to receive the income for your castle and the available whiskey barrel pieces - after all, this is Scotland... But there's a detail, the tiles with barrels to score must be connected to your castle by a road, but that's something for the future, since at the beginning of the game, I repeat, you only have your castle tile, which gives only 5 coins. Then each player draws 3 tiles (out of the 73 available) and places them in front of their banner side by side, for everyone to see. Well, now the game shines! Use your cold blood to assign value to 2 of the tiles using your money and put the discard marker on 1 of them, that is, 2 tiles can be bought by the other players for the price you stipulated and 1 of them will be summarily discarded. Remember not to put a price too high because it can't be something that makes you run out of money to purchase another tile from other players, and there's also a catch there. If no one buys your tile, you will have to pay the price you put on it, that is, you have to manage the value you put in it well, since you might have to purchase it yourself.
PurchasesOkay, now for the shopping part. You can only buy 1 tile from one of your opponents, that's all. Choose wisely, always focusing on what will be scored that turn. At the end of the turn, the tile that isn't purchased from your clan, you will have to pay and keep it yourself. After that, just place the tile that you bought and that, by chance, you must have paid for no one to buy it. For tile placement, consider roads and terrain types, as this can hurt your income. Remember that the tiles with whiskey barrels have to be connected to your castle by the road. This is a strategic step too! After that, the scoring takes place according to the score tiles drawn for that turn, this is repeated 6 times, and the score tiles are alternating, which gives the game dynamics; this is where you should focus your purchases and tile placement.
End of Game and Scoring
Teaching Tips for Isle of Skye
Board Game and RPG collector/player (Master). PHD in Information Science. Master in Computer Science. College professor. Researcher in the area of Web Accessibility. Consultant in the area of Information and Technology Management. I support the Chiefs (NFL), Lakers (NBA) and I'm a Ferrarista (F1).